2011-12-19 01:31:15
LD22 0.1
Bacchus version 0.2 initializing
The delight of the grape comes at the feasts of the gods.
Loading project settings...
XMLLoader is now loading rtp/settings.xml
XMLLoader did load rtp/settings.xml
Validating XML at : rtp/settings.xml
Did validate XML at : rtp/settings.xml
Project settings loaded.
Loading game settings...
XMLLoader is now loading settings/fonts_info.xml
XMLLoader did load settings/fonts_info.xml
Validating XML at : settings/fonts_info.xml
Did validate XML at : settings/fonts_info.xml
XMLLoader is now loading settings/sheets_info.xml
XMLLoader did load settings/sheets_info.xml
Validating XML at : settings/sheets_info.xml
Did validate XML at : settings/sheets_info.xml
XMLLoader is now loading settings/animation_templates.xml
XMLLoader did load settings/animation_templates.xml
Validating XML at : settings/animation_templates.xml
Did validate XML at : settings/animation_templates.xml
Game settings loaded.
Loading preloader assets...
Listing folder content at preloader/...
Checking if readable : ../../../rtp/game_data/preloader/
Readbility check succeeded for ../../../rtp/game_data/preloader/
IsDir.hx : IsDir determined that url : rtp/game_data/preloader/ is a directory.
Folder at preloader/ is a readable directory.
Checking if readable : ../../../rtp/game_data/preloader/
Readbility check succeeded for ../../../rtp/game_data/preloader/
Successfully listed folder content at preloader/.
BitmapLoader is now loading preloader/04b.png
BitmapLoader did load preloader/04b.png
Loading game assets...
Listing folder content at content/...
Checking if readable : ../../../rtp/game_data/content/
Giving screen ownership to preloader...
Readbility check succeeded for ../../../rtp/game_data/content/
IsDir.hx : IsDir determined that url : rtp/game_data/content/ is a directory.
Folder at content/ is a readable directory.
Checking if readable : ../../../rtp/game_data/content/
Readbility check succeeded for ../../../rtp/game_data/content/
Successfully listed folder content at content/.
BitmapLoader is now loading content/bitmap/bg/bg_0.png
SoundLoader is now loading content/sound/music/0.mp3
XMLLoader is now loading content/xml/maps/map_0.xml
XMLLoader did load content/xml/maps/map_0.xml
XMLLoader is now loading content/xml/maps/map_7.xml
SoundLoader did load content/sound/music/0.mp3
SoundLoader is now loading content/sound/sfx/out_step2.mp3
BitmapLoader did load content/bitmap/bg/bg_0.png
BitmapLoader is now loading content/bitmap/ui/tutorial.png
XMLLoader did load content/xml/maps/map_7.xml
XMLLoader is now loading content/xml/maps/map_6.xml
SoundLoader did load content/sound/sfx/out_step2.mp3
SoundLoader is now loading content/sound/sfx/out_step1.mp3
BitmapLoader did load content/bitmap/ui/tutorial.png
BitmapLoader is now loading content/bitmap/ui/logo.png
XMLLoader did load content/xml/maps/map_6.xml
XMLLoader is now loading content/xml/maps/map_5.xml
SoundLoader did load content/sound/sfx/out_step1.mp3
SoundLoader is now loading content/sound/sfx/out_pickup.mp3
BitmapLoader did load content/bitmap/ui/logo.png
BitmapLoader is now loading content/bitmap/ui/leather_menu_cursor_on.png
XMLLoader did load content/xml/maps/map_5.xml
XMLLoader is now loading content/xml/maps/map_4.xml
SoundLoader did load content/sound/sfx/out_pickup.mp3
SoundLoader is now loading content/sound/sfx/out_land.mp3
BitmapLoader did load content/bitmap/ui/leather_menu_cursor_on.png
BitmapLoader is now loading content/bitmap/ui/leather_menu_cursor_off.png
XMLLoader did load content/xml/maps/map_4.xml
XMLLoader is now loading content/xml/maps/map_3.xml
SoundLoader did load content/sound/sfx/out_land.mp3
SoundLoader is now loading content/sound/sfx/out_ladder2.mp3
BitmapLoader did load content/bitmap/ui/leather_menu_cursor_off.png
BitmapLoader is now loading content/bitmap/ui/leather_menu_cursor_disabled.png
XMLLoader did load content/xml/maps/map_3.xml
XMLLoader is now loading content/xml/maps/map_2.xml
SoundLoader did load content/sound/sfx/out_ladder2.mp3
SoundLoader is now loading content/sound/sfx/out_ladder1.mp3
BitmapLoader did load content/bitmap/ui/leather_menu_cursor_disabled.png
BitmapLoader is now loading content/bitmap/ui/leather_bg.png
XMLLoader did load content/xml/maps/map_2.xml
XMLLoader is now loading content/xml/maps/map_1.xml
SoundLoader did load content/sound/sfx/out_ladder1.mp3
SoundLoader is now loading content/sound/sfx/out_huh2.mp3
BitmapLoader did load content/bitmap/ui/leather_bg.png
BitmapLoader is now loading content/bitmap/ui/fin.png
XMLLoader did load content/xml/maps/map_1.xml
SoundLoader did load content/sound/sfx/out_huh2.mp3
SoundLoader is now loading content/sound/sfx/out_huh1.mp3
BitmapLoader did load content/bitmap/ui/fin.png
BitmapLoader is now loading content/bitmap/ui/clickhere.png
SoundLoader did load content/sound/sfx/out_huh1.mp3
SoundLoader is now loading content/sound/sfx/out_cursor.mp3
BitmapLoader did load content/bitmap/ui/clickhere.png
BitmapLoader is now loading content/bitmap/ui/black.png
SoundLoader did load content/sound/sfx/out_cursor.mp3
SoundLoader is now loading content/sound/sfx/out_crumble.mp3
BitmapLoader did load content/bitmap/ui/black.png
BitmapLoader is now loading content/bitmap/tilesets/ts_0.png
SoundLoader did load content/sound/sfx/out_crumble.mp3
SoundLoader is now loading content/sound/sfx/out_confirm.mp3
BitmapLoader did load content/bitmap/tilesets/ts_0.png
BitmapLoader is now loading content/bitmap/sprites/tomb.png
SoundLoader did load content/sound/sfx/out_confirm.mp3
SoundLoader is now loading content/sound/sfx/out_cancel.mp3
BitmapLoader did load content/bitmap/sprites/tomb.png
BitmapLoader is now loading content/bitmap/sprites/rock.png
SoundLoader did load content/sound/sfx/out_cancel.mp3
SoundLoader is now loading content/sound/sfx/out_argh2.mp3
BitmapLoader did load content/bitmap/sprites/rock.png
BitmapLoader is now loading content/bitmap/sprites/ladder.png
SoundLoader did load content/sound/sfx/out_argh2.mp3
SoundLoader is now loading content/sound/sfx/out_argh.mp3
BitmapLoader did load content/bitmap/sprites/ladder.png
BitmapLoader is now loading content/bitmap/sprites/knight.png
SoundLoader did load content/sound/sfx/out_argh.mp3
SoundLoader is now loading content/sound/music/3.mp3
BitmapLoader did load content/bitmap/sprites/knight.png
BitmapLoader is now loading content/bitmap/sprites/flower.png
SoundLoader did load content/sound/music/3.mp3
SoundLoader is now loading content/sound/music/2.mp3
BitmapLoader did load content/bitmap/sprites/flower.png
BitmapLoader is now loading content/bitmap/sprites/chest.png
SoundLoader did load content/sound/music/2.mp3
SoundLoader is now loading content/sound/music/1.mp3
BitmapLoader did load content/bitmap/sprites/chest.png
BitmapLoader is now loading content/bitmap/fonts/04b.png
SoundLoader did load content/sound/music/1.mp3
BitmapLoader did load content/bitmap/fonts/04b.png
BitmapLoader is now loading content/bitmap/bg/bg_1.png
BitmapLoader did load content/bitmap/bg/bg_1.png
Listing available save states...
Checking if readable : ../../../rtp/game_data/saves/
Readbility check succeeded for ../../../rtp/game_data/saves/
Save state loaded
End of preloader phase
In hoc Signo Vinces !
AnimatedSprite.hx : Sheet content/bitmap/sprites/chest.png was not found in settings/sheets_info.xml.